Forensicx: a game -based learning approach to enhance understanding and engagement in forensic science pathology focusing on physical related injuries. (Record no. 21640)

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fixed length control field 03261nam a2200265Ia 4500
001 - CONTROL NUMBER
control field 90193
003 - CONTROL NUMBER IDENTIFIER
control field ft7809
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251028083756.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 240514n 000 0 eng d
040 ## - CATALOGING SOURCE
Description conventions rda
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title engtag
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number T58.5 B35 2024
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number .
100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Balo, Ivan Bradley, Bernardo, Crizelle Ann P. ; Roy, Angelina Julie R.
245 #0 - TITLE STATEMENT
Title Forensicx: a game -based learning approach to enhance understanding and engagement in forensic science pathology focusing on physical related injuries.
264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture Manila:
Name of producer, publisher, distributor, manufacturer PLM,
Date of production, publication, distribution, manufacture, or copyright notice c2024
300 ## - PHYSICAL DESCRIPTION
Other physical details Undergraduate Thesis: (Bachelor Science in Information Technology) - Pamantasan ng Lungsod ng Maynila, 2024.
336 ## - CONTENT TYPE
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Content type term text
Source rdacontent
337 ## - MEDIA TYPE
Media type code unmediated
Media type term unmediated
Source rdamedia
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Source rdacarrier
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note ABSTRACT: Forensic science is a multidisciplinary field that utilizes scientific techniques and methodologies to investigate and analyze evidence in criminal investigations. While forensic science plays a crucial role in odern criminal justice systems, traditional teaching methods often struggle to effectively engage students and provide them with practical, hands-on experiences. In this study, the researchers developed a game. It aims to assist and enhance the understanding for forensic pathology. Its focus is physical related injuries, since forensic science is broad the researchers tried to narrow down the subject for a more effective approach. Utillizing the software Unity, the researchers will develop a game that has a real-life tools and equipment used in forensics. This will foster student engagement, critical thinking skills, and the integration of multiple forensic science disciplines. The researchers enlisted 60 participants to complete survey questionnaires. The results revealed that the system received an impressive average rating of 4.38, indicating strong consensus among respondents that it effectively conveys appropriate information for game-based learning. This endorsement is further supported by high average scores in terms of operability and recognisability, underscoring the system’s suitability for educational purposes in this context. Essentially, these findings highlight the system’s ability to effectively achieve the goals of game-based learning. When evaluating the system’s functionality, three main criteria were considered. First, in regard to Functional Correctness, respondents expressed strong engagement, with an average score of 4,54, indicating their confidence in the system’s ability to provide accurate outcomes with the required level of precision. Second, in the category of Functional Completeness, an average score of 4.31 was achieved, suggesting that the system offers a wide range of functionalities. Finally, under the category of Functional Appropriateness, with an average score of 4.28, it was demonstrated that the system is well-suited for its intended purpose. In an overall assessment of the quality aspect of Functionality, the average score of 4.37 indicates unanimous agreement among respondents that the system effectively fulfils their functional requirements.
526 ## - STUDY PROGRAM INFORMATION NOTE
Classification Filipiniana
655 ## - INDEX TERM--GENRE/FORM
Genre/form data or focus term academic writing
942 ## - ADDED ENTRY ELEMENTS
Institution code [OBSOLETE] lcc
Item type Thesis/Dissertation
Koha issues (borrowed), all copies 1
Source of classification or shelving scheme
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Permanent Location Current Location Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Date last checked out Item type
          Filipiniana-Thesis PLM PLM Filipiniana Section 2024-05-14 1 T58.5 B35 2024 FT7809 2025-10-27 2025-10-27 Thesis/Dissertation

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