Enhancement of elo rating algorithm applied in multiplayer game matchmaking (Record no. 25290)

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fixed length control field 03644nam a2200301Ia 4500
001 - CONTROL NUMBER
control field 75552
003 - CONTROL NUMBER IDENTIFIER
control field FT6093
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251107085416.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 190114n 000 0 eng d
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Description conventions rda
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Language code of text/sound track or separate title engtag
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Classification number QA76.6 M37 2015
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100 ## - MAIN ENTRY--PERSONAL NAME
Personal name Martinez, Jonas Mark D. and Torres, Jerome Paulo J.
245 #0 - TITLE STATEMENT
Title Enhancement of elo rating algorithm applied in multiplayer game matchmaking
264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture .
Name of producer, publisher, distributor, manufacturer .
Date of production, publication, distribution, manufacture, or copyright notice c2015
300 ## - PHYSICAL DESCRIPTION
Other physical details Undergraduate Thesis: (Bachelor of Science in Computer Studies major in Computer Science) Pamantasan ng Lungsod ng Maynila,n 2015.
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Content type term text
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Media type term unmediated
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Formatted contents note ABSTRACT: This study “Enhancement of the Elo Rating Algorithm Applied in Multiplayer Matchmaking” focusing on the enhancement of the Elo Rating Algorithm, a player rating algorithm that is widely used in competitive gaming environments such as chess, football, and more recently, online video games. This research focuses on three main problems found with the algorithm: 1) Lack of inactivity response, 2) Inability to accommodate team play, 3) Affected by rating inflation. The formulation of an enhancement to the algorithm revolves around three main objectives for the algorithm: 1) Responds to player inactivity, 2) Accomodates team player, and 3) Reduces the rate of inflation. To achieve these objectives, the researchers have conducted surveys with active members of the online gaming community, along with using modern day ranking systems as references for data gathering. Using the GameMaker Studio software from Yoyo Games, the researchers developed a multiplayer game which would simulate a multiplayer game scenario along with a rating calculator with a rating calculator developed with the Netbeans IDE using the Java programming language, this calculator uses the enhanced Elo Rating Algorithm to calculate player’s rating pre and post-game along with allotting penalties for long periods of inactivity, demonstrating its improvement over the existing Elo Rating Algorithm.
506 ## - RESTRICTIONS ON ACCESS NOTE
Terms governing access 5
520 ## - SUMMARY, ETC.
Summary, etc. ABSTRACT: This study Enhancement of the Elo Rating Algorithm Applied in Multiplayer Matchmaking focusing on the enhancement of the Elo Rating Algorithm, a player rating algorithm that is widely used in competitive gaming environments such as chess, football, and more recently, online video games. This research focuses on three main problems found with the algorithm: 1) Lack of inactivity response, 2) Inability to accommodate team play, 3) Affected by rating inflation. The formulation of an enhancement to the algorithm revolves around three main objectives for the algorithm: 1) Responds to player inactivity, 2) Accomodates team player, and 3) Reduces the rate of inflation. To achieve these objectives, the researchers have conducted surveys with active members of the online gaming community, along with using modern day ranking systems as references for data gathering. Using the GameMaker Studio software from Yoyo Games, the researchers developed a multiplayer game which would simulate a multiplayer game scenario along with a rating calculator with a rating calculator developed with the Netbeans IDE using the Java programming language, this calculator uses the enhanced Elo Rating Algorithm to calculate player's rating pre and post-game along with allotting penalties for long periods of inactivity, demonstrating its improvement over the existing Elo Rating Algorithm.
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Classification Filipiniana
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Terms governing use and reproduction 5
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Institution code [OBSOLETE] lcc
Item type Thesis/Dissertation
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Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Permanent Location Current Location Shelving location Date acquired Fund Source Total Checkouts Full call number Barcode Date last seen Item type
          Filipiniana-Thesis PLM PLM Archives 2019-01-14 Donation   QA76.6 M37 2015 FT6093 2025-09-20 Thesis/Dissertation

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