| 000 -LEADER |
| fixed length control field |
03315nam a2200325Ia 4500 |
| 001 - CONTROL NUMBER |
| control field |
77634 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
ft5477 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251211142514.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
190427n 000 0 eng d |
| 040 ## - CATALOGING SOURCE |
| Description conventions |
rda |
| 041 ## - LANGUAGE CODE |
| Language code of text/sound track or separate title |
engtag |
| 050 ## - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
T58.5 B47 2016 |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
. |
| 100 ## - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Bernardo, Shirly S. and Dela Pena, Regime Cary. |
| 245 #0 - TITLE STATEMENT |
| Title |
An Interactive 3D virtual PC game application that educates filipino people on what to do in real-life emergency and disastrous situations using keyboard |
| -- |
An Interactive 3D virtual PC game application that educates filipino people on what to do in real-life emergency and disastrous situations using keyboard |
| 264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
. |
| Name of producer, publisher, distributor, manufacturer |
. |
| Date of production, publication, distribution, manufacture, or copyright notice |
c2016 |
| 300 ## - PHYSICAL DESCRIPTION |
| Other physical details |
Undergraduate Thesis (BSCS major in Information technology) Pamantasan ng Lungsod ng Maynila, 2016 |
| 336 ## - CONTENT TYPE |
| Content type code |
. |
| Content type term |
text |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Materials specified |
0 |
| Media type code |
. |
| Media type term |
unmediated |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Materials specified |
0 |
| Carrier type code |
. |
| Carrier type term |
volume |
| Source |
rdacarrier |
| 505 ## - FORMATTED CONTENTS NOTE |
| Formatted contents note |
ABSTRACT: Emergency is a serious, unexpected, and often a dangerous situation wherein it requires IMMEDIATE ACTION. It is a state that a person could lose his life even when he made the simplest mistake. It is an unexpected situation to so people could not really tell when it would occur but people could do some preparations in order to survive an emergency such as fire drills and from reading informative materials. But there are some drawbacks in those practices since most of the situations presented in those are the common things such as escaping from a building but what if those options are not available when a real emergency strikes. If the situation is not something that is commonly practiced during drills, the person undergoing the life-threatening emergency will tend to do anything risky in order to survive. In the light of the theories cited in the review of related literature and studies, this study is aimed to develop a game application that can educate its users in surviving a real-life emergency situation by doing the proper things that should be done in those scenarios. |
| 506 ## - RESTRICTIONS ON ACCESS NOTE |
| Terms governing access |
5 |
| 520 ## - SUMMARY, ETC. |
| Summary, etc. |
ABSTRACT: Emergency is a serious, unexpected, and often a dangerous situation wherein it requires IMMEDIATE ACTION. It is a state that a person could lose his life even when he made the simplest mistake. It is an unexpected situation to so people could not really tell when it would occur but people could do some preparations in order to survive an emergency such as fire drills and from reading informative materials. But there are some drawbacks in those practices since most of the situations presented in those are the common things such as escaping from a building but what if those options are not available when a real emergency strikes. If the situation is not something that is commonly practiced during drills, the person undergoing the life-threatening emergency will tend to do anything risky in order to survive. In the light of the theories cited in the review of related literature and studies, this study is aimed to develop a game application that can educate its users in surviving a real-life emergency situation by doing the proper things that should be done in those scenarios. |
| 526 ## - STUDY PROGRAM INFORMATION NOTE |
| Classification |
Filipiniana |
| 540 ## - TERMS GOVERNING USE AND REPRODUCTION NOTE |
| Terms governing use and reproduction |
5 |
| 610 ## - SUBJECT ADDED ENTRY--CORPORATE NAME |
| Title of a work |
2 |
| Form subheading |
0 |
| Date of meeting or treaty signing |
6 |
| 655 ## - INDEX TERM--GENRE/FORM |
| Genre/form data or focus term |
academic writing |
| 710 ## - ADDED ENTRY--CORPORATE NAME |
| Number of part/section/meeting |
6 |
| 942 ## - ADDED ENTRY ELEMENTS |
| Institution code [OBSOLETE] |
lcc |
| Item type |
Thesis/Dissertation |
| Source of classification or shelving scheme |
|