| 000 -LEADER |
| fixed length control field |
04410nam a2200289Ia 4500 |
| 001 - CONTROL NUMBER |
| control field |
73554 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
ft6189 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251124095913.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
180830n 000 0 eng d |
| 040 ## - CATALOGING SOURCE |
| Description conventions |
rda |
| 041 ## - LANGUAGE CODE |
| Language code of text/sound track or separate title |
engtag |
| 050 ## - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
T58.64 C67 2017 |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
. |
| 100 ## - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Rex Andre Coronel, Robert Cedrick Del Rosario. |
| 245 #0 - TITLE STATEMENT |
| Title |
Disaster simulation : mobile game application using artificial intelligence |
| 264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
. |
| Name of producer, publisher, distributor, manufacturer |
. |
| Date of production, publication, distribution, manufacture, or copyright notice |
c2017 |
| 300 ## - PHYSICAL DESCRIPTION |
| Other physical details |
Undergraduate Thesis (BSCS major in Information Technology) Pamantasan ng Lungsod ng Maynila, 2017. |
| 336 ## - CONTENT TYPE |
| Content type code |
. |
| Content type term |
text |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Materials specified |
0 |
| Media type code |
. |
| Media type term |
unmediated |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Materials specified |
0 |
| Carrier type code |
. |
| Carrier type term |
volume |
| Source |
rdacarrier |
| 505 ## - FORMATTED CONTENTS NOTE |
| Formatted contents note |
EXECUTIVE SUMMARY: The Executive Summary section contains a broad description of what the proponents plan to develop and innovate to provide solutions through this study. This will be a reference as to how the backbone of the study was formulated, and how the study will progress. The proposed study is all about disaster reaction through simulation using artificial intelligence. The proponents will be focusing on developing a mobile game application that simulates different types of disasters that is common and naturally occurring. We’ve decided to make our approach more creative, entertaining, and informative all the same time. We ended up on planning to develop a mobile game that runs in Android platform. The game will only be developed with 2-Dimensional background to further make the understanding of the game simpler. The number of characters to be included in the game will be up to the user. He may input a single person only or even a small group. He may also what type of disaster and to what degree will it occur and how much time is left to prepare. The Artificial Intelligence module will be integrated with the characters the user may input. Artificial Intelligence is defined as how a computer reacts on its own given a certain situation or facts. The characters will react freely for their safety through preparation and non-panic maneuvering as to how they see fit. The game then will assess the damages inflicted including the casualties and the extent of the disaster that the user chose. He may select a type of setting or area the disaster might possibly occur. The results will be presented in a report-type manner in-game. The user will be rated depending on how long did it take the charaters he chose to be safe or how well did they respond proactively.<br/> |
| 520 ## - SUMMARY, ETC. |
| Summary, etc. |
EXECUTIVE SUMMARY: The Executive Summary section contains a broad description of what the proponents plan to develop and innovate to provide solutions through this study. This will be a reference as to how the backbone of the study was formulated, and how the study will progress. The proposed study is all about disaster reaction through simulation using artificial intelligence. The proponents will be focusing on developing a mobile game application that simulates different types of disasters that is common and naturally occurring. We've decided to make our approach more creative, entertaining, and informative all the same time. We ended up on planning to develop a mobile game that runs in Android platform. The game will only be developed with 2-Dimensional background to further make the understanding of the game simpler. The number of characters to be included in the game will be up to the user. He may input a single person only or even a small group. He may also what type of disaster and to what degree will it occur and how much time is left to prepare. The Artificial Intelligence module will be integrated with the characters the user may input. Artificial Intelligence is defined as how a computer reacts on its own given a certain situation or facts. The characters will react freely for their safety through preparation and non-panic maneuvering as to how they see fit. The game then will assess the damages inflicted including the casualties and the extent of the disaster that the user chose. He may select a type of setting or area the disaster might possibly occur. The results will be presented in a report-type manner in-game. The user will be rated depending on how long did it take the charaters he chose to be safe or how well did they respond proactively. |
| 526 ## - STUDY PROGRAM INFORMATION NOTE |
| Classification |
Filipiniana |
| 540 ## - TERMS GOVERNING USE AND REPRODUCTION NOTE |
| Terms governing use and reproduction |
5 |
| 655 ## - INDEX TERM--GENRE/FORM |
| Genre/form data or focus term |
academic writing |
| 942 ## - ADDED ENTRY ELEMENTS |
| Institution code [OBSOLETE] |
lcc |
| Item type |
Archival materials |
| Source of classification or shelving scheme |
|