| 000 -LEADER |
| fixed length control field |
02164nam a2200241Ia 4500 |
| 001 - CONTROL NUMBER |
| control field |
90124 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
FT7785 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251028082129.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
240426n 000 0 eng d |
| 040 ## - CATALOGING SOURCE |
| Description conventions |
rda |
| 041 ## - LANGUAGE CODE |
| Language code of text/sound track or separate title |
engtag |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
. |
| 100 ## - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Regine B. Malacas and Anna Rowena T. Valencia. |
| 245 #0 - TITLE STATEMENT |
| Title |
MathQuest: Elementary educational math game in Taglish language with AI chatbox assistance for Pinoy Primary Students |
| 264 ## - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
Manila: |
| Name of producer, publisher, distributor, manufacturer |
PLM, |
| Date of production, publication, distribution, manufacture, or copyright notice |
c2024. |
| 336 ## - CONTENT TYPE |
| Content type code |
text |
| Content type term |
text |
| Source |
rdacontent |
| 337 ## - MEDIA TYPE |
| Media type code |
unmediated |
| Media type term |
unmediated |
| Source |
rdamedia |
| 338 ## - CARRIER TYPE |
| Carrier type code |
volume |
| Carrier type term |
volume |
| Source |
rdacarrier |
| 505 ## - FORMATTED CONTENTS NOTE |
| Formatted contents note |
ABSTRACT: This study presents a comprehensive and innovative approach in enhancing mathematics education through the development of a Mathematics mobile game with AI Chatbox and a text-to-speech feature. The primary objective of this game is to provide students with a unique and engaging learning experience that facilities a deeper understanding of the subject matter. One of the distinctive features of this mobile game is its utilization of Taglish Language as the default language. By incorporating both Tagalog and English, the game aims to create a more inclusive and enjoyable learning environment for Filipino elementary students and teachers. This bilingual approach recognizes the diverse linguistic backgrounds of the learners and seeks to bridge any language barriers that may hinder their comprehension and participation. Furthermore, the game incorporates an AI Chatbox that serves as a virtual assistant, providing personalized guidance and support to students as they progress through various mathematical concepts. The AI Chatbox adapts to students needs, providing real-time feedback and fostering understanding. And also, the game’s classroom feature allows teachers to track progress, supporting personalized instruction and addressing areas of difficulty. The finding shows that this study helps to support students in learning different topics of mathematics, this also helps to show the importance of language when it comes to studying. |
| 526 ## - STUDY PROGRAM INFORMATION NOTE |
| Classification |
Filipiniana |
| 655 ## - INDEX TERM--GENRE/FORM |
| Genre/form data or focus term |
academic writing |
| 942 ## - ADDED ENTRY ELEMENTS |
| Institution code [OBSOLETE] |
lcc |
| Item type |
Thesis/Dissertation |
| Koha issues (borrowed), all copies |
1 |
| Source of classification or shelving scheme |
|