C++ programming with COBRA / Andreas Vogel [and others] 6

By: 4 0 16, [, ] | [, ] |
Contributor(s): 5 6 [] |
Language: Unknown language code Summary language: Unknown language code Original language: Unknown language code Series: ; New York:;New York : John Wiley & Sons,;John Wiley, copyright 1999;[1999]46Edition: Description: 24 cm xvi, 336 pages : illustrationsContent type: text Media type: unmediated;unmediated Carrier type: volumeISBN: 0-471-28306-1ISSN: 2Other title: 6 []Uniform titles: | | Related works: 1 40 Vogel, Andreas. 6 []Subject(s): -- 2 -- 0 -- -- | -- 2 -- 0 -- 6 -- | 2 0 -- | -- -- 20 -- | | -- -- CORBA (Computer architecture).;C++ (Computer program language). -- -- -- | -- -- -- 20 -- --Genre/Form: -- 2 -- Additional physical formats: DDC classification: | LOC classification: | QA76.73.C153 C14 1999 | 2Other classification:
Contents:
Ch. 1. Introduction -- Ch. 2. CORBA Overview -- Ch. 3. OMG IDL to C++ Mapping -- Ch. 4. ORB Runtime System -- Ch. 5. Discovering Services -- Ch. 6. Building Applications -- Ch. 7. Advanced Features
Action note: In: Summary: Never before have C++ programmers been able to implement fully portable C++/CORBA code. Now, learn how to write code independent of a specific C++ ORB using only CORBA compliant features, including the Portable Object Adapter. You'll quickly master the skills you need to create powerful, C++-based business applications that interact with objects located anywhere on a network or the Internet, regardless of differences in operating systems or languages. This guide provides an introduction to CORBA, the C++ mapping, and the C++ mapping for the Portable Object Adapter (POA) Other editions:
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Circulation-Circulating 005.133 C1 1999 (Browse shelf) Available C28772
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Includes index. 56

Ch. 1. Introduction -- Ch. 2. CORBA Overview -- Ch. 3. OMG IDL to C++ Mapping -- Ch. 4. ORB Runtime System -- Ch. 5. Discovering Services -- Ch. 6. Building Applications -- Ch. 7. Advanced Features

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Never before have C++ programmers been able to implement fully portable C++/CORBA code. Now, learn how to write code independent of a specific C++ ORB using only CORBA compliant features, including the Portable Object Adapter. You'll quickly master the skills you need to create powerful, C++-based business applications that interact with objects located anywhere on a network or the Internet, regardless of differences in operating systems or languages. This guide provides an introduction to CORBA, the C++ mapping, and the C++ mapping for the Portable Object Adapter (POA)

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