TY - BOOK AU - Mark Ben M. Gurduque and Mary Ludeth J. Tabora. AU - ED - ED - ED - ED - SN - 2 PY - 2003///.46 CY - PB - KW - KW - 2 KW - 0 KW - 6 KW - 20 N1 - Undergraduate Thesis: (BS in Computer Studies major in Computer Science) -Pamantasan ng Lungsod ng Maynila, 2003; 5 N2 - ABSTRACT: The automated animation of human characters continuous to be a challenge in computer graphics. The proponents present a novel kinetic motion planning algorithm for character animation which addresses some of the outstanding problems. The problem domain for the algorithm is as follows: given an environment with designated handholds and foot holds, determine the motion as a optimization problem. The algorithm exploits the time varying of the motion of the animation. It provides a machine learning method on the planner that will enable the animation. It provides a machine learning method on the planner that will enable the animation character movement more realistic and logical. Furthermore, the character movement is more humanlike by decreasing the possibility of having a movement that defies the G-force. It illustrate the results with a demonstration of a human character using walking, running, swinging, climbing in order to navigate in a variety of environments ER -