An Interactive 3D virtual PC game application that educates filipino people on what to do in real-life emergency and disastrous situations using keyboard An Interactive 3D virtual PC game application that educates filipino people on what to do in real-life emergency and disastrous situations using keyboard
- Undergraduate Thesis (BSCS major in Information technology) Pamantasan ng Lungsod ng Maynila, 2016
ABSTRACT: Emergency is a serious, unexpected, and often a dangerous situation wherein it requires IMMEDIATE ACTION. It is a state that a person could lose his life even when he made the simplest mistake. It is an unexpected situation to so people could not really tell when it would occur but people could do some preparations in order to survive an emergency such as fire drills and from reading informative materials. But there are some drawbacks in those practices since most of the situations presented in those are the common things such as escaping from a building but what if those options are not available when a real emergency strikes. If the situation is not something that is commonly practiced during drills, the person undergoing the life-threatening emergency will tend to do anything risky in order to survive. In the light of the theories cited in the review of related literature and studies, this study is aimed to develop a game application that can educate its users in surviving a real-life emergency situation by doing the proper things that should be done in those scenarios.
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ABSTRACT: Emergency is a serious, unexpected, and often a dangerous situation wherein it requires IMMEDIATE ACTION. It is a state that a person could lose his life even when he made the simplest mistake. It is an unexpected situation to so people could not really tell when it would occur but people could do some preparations in order to survive an emergency such as fire drills and from reading informative materials. But there are some drawbacks in those practices since most of the situations presented in those are the common things such as escaping from a building but what if those options are not available when a real emergency strikes. If the situation is not something that is commonly practiced during drills, the person undergoing the life-threatening emergency will tend to do anything risky in order to survive. In the light of the theories cited in the review of related literature and studies, this study is aimed to develop a game application that can educate its users in surviving a real-life emergency situation by doing the proper things that should be done in those scenarios.