MathQuest: Elementary educational math game in Taglish language with AI chatbox assistance for Pinoy Primary Students - Regine B. Malacas and Anna Rowena T. Valencia (Manila: PLM, 2024)
ABSTRACT: This study presents a comprehensive and innovative approach in enhancing mathematics education through the development of a Mathematics mobile game with AI Chatbox and a text-to-speech feature. The primary objective of this game is to provide students with a unique and engaging learning experience that facilities a deeper understanding of the subject matter. One of the distinctive features of this mobile game is its utilization of Taglish Language as the default language. By incorporating both Tagalog and English, the game aims to create a more inclusive and enjoyable learning environment for Filipino elementary students and teachers. This bilingual approach recognizes the diverse linguistic backgrounds of the learners and seeks to bridge any language barriers that may hinder their comprehension and participation. Furthermore, the game incorporates an AI Chatbox that serves as a virtual assistant, providing personalized guidance and support to students as they progress through various mathematical concepts. The AI Chatbox adapts to students needs, providing real-time feedback and fostering understanding. And also, the game$1 (Bs classroom feature allows teachers to track progress, supporting personalized instruction and addressing areas of difficulty. The finding shows that this study helps to support students in learning different topics of mathematics, this also helps to show the importance of language when it comes to studying.s
F
Keywords: academic writing