Designing 3D graphics : how to create real-time 3D models for games and virtual reality. - White, Josh, 1968- 4 0 16; 5 (New York : Wiley Computer Publishing, 1996)
Includes index.
Keywords: 2 -- 0; 6; Computer graphics.;Three-dimensional display systems.;Real-time data processing. -- 20; 20; 2