Designing 3D graphics : how to create real-time 3D models for games and virtual reality. Josh White. 6
By: White, Josh, 4 0 16 [, ] | [, ] |
Contributor(s): 5 6 [] |
Language: Unknown language code Summary language: Unknown language code Original language: Unknown language code Series: ; New York : Wiley Computer Publishing, ©1996.46Edition: Description: 1 computer laser optical disc (4 3/4 in.). 24 cm. + xv, 383 pages : illustrationsContent type: text Media type: unmediated Carrier type: volumeISBN: 0-471-14926-8 (paperback);9780471149262ISSN: 2Other title: Designing three D graphics 6 []Uniform titles: | | Subject(s): -- 2 -- 0 -- -- | -- 2 -- 0 -- 6 -- | 2 0 -- | -- -- 20 -- | | -- -- Computer graphics.;Three-dimensional display systems.;Real-time data processing. -- -- 20 -- | -- -- -- 20 -- --Genre/Form: -- 2 -- Additional physical formats: DDC classification: | R 006.6 LOC classification: | T385 | .W538 19962Other classification:| Item type | Current location | Home library | Collection | Call number | Status | Date due | Barcode | Item holds |
|---|---|---|---|---|---|---|---|---|
| Book | PLM | PLM Reference Section | Reference | R 006.6 W584d 1996 (Browse shelf) | Available | R26300 |
Includes index. 56
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