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_aThe Wiley handbook of learning technology /
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_cedited by Nick Rushby, Daniel W. Surry.
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_aChichester, UK ;;Malden, MA :
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_a1 online resource.
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_aWiley Handbooks in Education
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_aIncludes bibliographical references and index.
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_aTitle Page; Copyright Page; Contents; Foreword; Acknowledgements; Contributors; Editorial Advisory Board; Chapter 1 Mapping the Field and Terminology; 1.1 Living with Change; 1.2 What is Learning Technology?; 1.3 Focusing on Learning; 1.4 What are the Technologies?; 1.5 Making it Work; 1.6 Study and Ethical Practice; 1.7 Current Issues; 1.8 Innovation and Change; 1.9 Conclusion; References; Chapter 2 How People Learn; 2.1 Introduction; 2.2 Human Cognitive Architecture and Learning Processes; 2.2.1 The construction of cognitive schemas; 2.2.2 The automation of cognitive schemas;2.2.3 Complex Learning and Transfer2.3 Self-Regulated and Self-Directed Learning; 2.3.1 Learning SRL skills; 2.3.2 Learning SDL skills; 2.4 Discussion; References; Chapter 3 What is Technology?; 3.1 Introduction; 3.2 The Absence of Thinking about Technology Within Learning Technology; 3.3 Foundational Discussions of Technology; 3.4 Contemporary Discussions of Technology; 3.5 Technology as Cause; 3.6 Technology as Social Intervention; 3.7 Technology as Social Effect; 3.8 Technology as the Instantiation of Theory; 3.9 Technology as a System Within Systems; 3.10 Technology as Network Effect;3.11 ConclusionsReferences; Chapter 4 Learning Theory and Technology: A Reciprocal Relationship; 4.1 Introduction; 4.2 Understanding Teachers' and Designers' Conceptions of Learning; 4.3 Teachers' Beliefs about Technology; 4.4 Three Views on Learning; 4.5 Learning as Response Strengthening: Behaviorism; 4.6 Learning as Knowledge Acquisition: Cognitive Information Processing; 4.7 Learning as Knowledge Construction: Constructivism; 4.8 Changes in Theory Prompting Changes in Tools; 4.9 Changes in Tools Prompting Changes in Theory; 4.10 Conclusion; References;Chapter 5 Evolution of Learning Technologies5.1 Background: Early Technological Infrastructure; 5.2 Phases of Development of Learning Technologies; 5.3 1980s: Programmed Learning and Multimedia Resources; 5.4 Late 1980s to Early 1990s: Hypertext and Simulations; 5.5 1993: The Internet and the Web; 5.6 1995: Learning Systems; 5.7 1998: Mobile Devices and m-Learning; 5.8 2000: Gaming Technologies; 5.9 2001: Open Educational Resources; 5.10 2004: Social and Participatory Media; 5.11 2005: Virtual Worlds; 5.12 2007: E-books and Smart Devices; 5.13 2008: Massive Open Online Courses;5.14 2012-14: Big Data and Learning Analytics5.15 Summary; References; Chapter 6 Learning Technology at Home and Preschool; 6.1 Learning Technology; 6.1.1 Defining preschool; 6.1.2 Developmentally appropriate technology; 6.2 Data on Availability and Use of Digital Media; 6.3 The Debates about Young Children and Technology; 6.3.1 Screens and screen time; 6.4 Play and Learning in the Early Years; 6.4.1 Learning; 6.5 Digital Media and Technology in Preschool Settings; 6.5.1 Pedagogy; 6.6 Digital Media and Technology at Home; 6.6.1 Support at home; 6.7 Design; 6.8 Looking Ahead; References
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_aThe Wiley Handbook of Learning Technology is an authoritative and up-to-date survey of the fast-growing field of learning technology, from its foundational theories and practices to its challenges, trends, and future developments. -Offers an examination of learning technology that is equal parts theoretical and practical, covering both the technology of learning and the use of technology in learning -Individual chapters tackle timely and controversial subjects, such as gaming and simulation, security, lifelong learning, distance education, learning across educational settings, and the research agenda -Designed to serve as a point of entry for learning technology novices, a comprehensive reference for scholars and researchers, and a practical guide for education and training practitioners -Includes 29 original and comprehensively referenced essays written by leading experts in instructional and educational technology from around the world.
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