| 000 | 04410nam a2200289Ia 4500 | ||
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| 001 | 73554 | ||
| 003 | ft6189 | ||
| 005 | 20251124095913.0 | ||
| 008 | 180830n 000 0 eng d | ||
| 040 | _erda | ||
| 041 | _aengtag | ||
| 050 | _aT58.64 C67 2017 | ||
| 082 | _a. | ||
| 100 | _aRex Andre Coronel, Robert Cedrick Del Rosario. | ||
| 245 | 0 | _aDisaster simulation : mobile game application using artificial intelligence | |
| 264 |
_a. _b. _cc2017 |
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| 300 | _bUndergraduate Thesis (BSCS major in Information Technology) Pamantasan ng Lungsod ng Maynila, 2017. | ||
| 336 |
_b. _atext _2rdacontent |
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| 337 |
_30 _b. _aunmediated _2rdamedia |
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_30 _b. _avolume _2rdacarrier |
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| 505 | _aEXECUTIVE SUMMARY: The Executive Summary section contains a broad description of what the proponents plan to develop and innovate to provide solutions through this study. This will be a reference as to how the backbone of the study was formulated, and how the study will progress. The proposed study is all about disaster reaction through simulation using artificial intelligence. The proponents will be focusing on developing a mobile game application that simulates different types of disasters that is common and naturally occurring. We’ve decided to make our approach more creative, entertaining, and informative all the same time. We ended up on planning to develop a mobile game that runs in Android platform. The game will only be developed with 2-Dimensional background to further make the understanding of the game simpler. The number of characters to be included in the game will be up to the user. He may input a single person only or even a small group. He may also what type of disaster and to what degree will it occur and how much time is left to prepare. The Artificial Intelligence module will be integrated with the characters the user may input. Artificial Intelligence is defined as how a computer reacts on its own given a certain situation or facts. The characters will react freely for their safety through preparation and non-panic maneuvering as to how they see fit. The game then will assess the damages inflicted including the casualties and the extent of the disaster that the user chose. He may select a type of setting or area the disaster might possibly occur. The results will be presented in a report-type manner in-game. The user will be rated depending on how long did it take the charaters he chose to be safe or how well did they respond proactively. | ||
| 520 | _aEXECUTIVE SUMMARY: The Executive Summary section contains a broad description of what the proponents plan to develop and innovate to provide solutions through this study. This will be a reference as to how the backbone of the study was formulated, and how the study will progress. The proposed study is all about disaster reaction through simulation using artificial intelligence. The proponents will be focusing on developing a mobile game application that simulates different types of disasters that is common and naturally occurring. We've decided to make our approach more creative, entertaining, and informative all the same time. We ended up on planning to develop a mobile game that runs in Android platform. The game will only be developed with 2-Dimensional background to further make the understanding of the game simpler. The number of characters to be included in the game will be up to the user. He may input a single person only or even a small group. He may also what type of disaster and to what degree will it occur and how much time is left to prepare. The Artificial Intelligence module will be integrated with the characters the user may input. Artificial Intelligence is defined as how a computer reacts on its own given a certain situation or facts. The characters will react freely for their safety through preparation and non-panic maneuvering as to how they see fit. The game then will assess the damages inflicted including the casualties and the extent of the disaster that the user chose. He may select a type of setting or area the disaster might possibly occur. The results will be presented in a report-type manner in-game. The user will be rated depending on how long did it take the charaters he chose to be safe or how well did they respond proactively. | ||
| 526 | _aF | ||
| 540 | _a5 | ||
| 655 | _aacademic writing | ||
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