Dddyslexiagame: An educational mobile application game for children with double deficit dyslexia using multisensory orton-gillingham activity (Record no. 37024)

000 -LEADER
fixed length control field 02367nam a22002417a 4500
003 - CONTROL NUMBER IDENTIFIER
control field ft8764
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20251105135443.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 251105b ||||| |||| 00| 0 eng d
041 ## - LANGUAGE CODE
Language code of text/sound track or separate title engtag
050 ## - LIBRARY OF CONGRESS CALL NUMBER
Classification number T58 I36 2025
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER
Classification number .
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Parugganan, Lionel Ray C.; Ignacio, Mary Chalyze R.; Soriano, Rhiyen Lee
245 ## - TITLE STATEMENT
Title Dddyslexiagame: An educational mobile application game for children with double deficit dyslexia using multisensory orton-gillingham activity
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE
Place of production, publication, distribution, manufacture .
Name of producer, publisher, distributor, manufacturer .
Date of production, publication, distribution, manufacture, or copyright notice c2025
300 ## - PHYSICAL DESCRIPTION
Other physical details Capstone Project: (Bachelor of Science in Information Technology) - Pamantasan ng Lungsod ng Maynila, 2024
336 ## - CONTENT TYPE
Source text
Content type term text
Content type code text
337 ## - MEDIA TYPE
Source unmediated
Media type term unmediated
Media type code unmediated
338 ## - CARRIER TYPE
Source volume
Carrier type term volume
Carrier type code volume
505 ## - FORMATTED CONTENTS NOTE
Formatted contents note ABSTRACT: Children with Double Deficit Dyslexia (DDD) face significant challenges with phonological processing and rapid naming, which hinder their reading and writing skills. To address these difficulties, the study titled “DDDYSLEXIAGAME: An Educational Mobile Application Game for Children with Double Deficit Using Multisensory Orton-Gillingham Activity” developed an interactive mobile app based on the Orton-Gillingham method. This approach emphasizes multisensory learning, integrating test-to-speech (TTS) and speech-to-text (STT) technologies to create a richer learning experience for children. The study evaluated the app’s effectiveness using surveys and questionnaires from parents and educators of children with DDD, following ISO-25010 standards to assess various quality factors. Results indicated that the TTS and STT features significantly improved children’s phonological awareness and rapid naming abilities, with a functional completeness score of 3.11. Usability tests showed a satisfaction rate of 3.05, demonstrating that the app was both easy to use and engaging for children and their parents. Overall, DDDYSLEXIAGAME effectively supports children with Double Deficit Dyslexia by providing fun, multisensory activities that enhance their literacy skills. The study underscores the potential of mobile applications as valuable educational tools and suggests that further development could improve accessibility and customization, making these resources even more effective for diverse learners.
526 ## - STUDY PROGRAM INFORMATION NOTE
Classification Filipiniana
655 ## - INDEX TERM--GENRE/FORM
Genre/form data or focus term academic writing
942 ## - ADDED ENTRY ELEMENTS
Source of classification or shelving scheme
Item type Thesis/Dissertation
Holdings
Withdrawn status Lost status Source of classification or shelving scheme Damaged status Not for loan Collection code Permanent Location Current Location Shelving location Date acquired Total Checkouts Full call number Barcode Date last seen Price effective from Item type
          Filipiniana-Thesis PLM PLM Filipiniana Section 2025-10-15   T58 I36 2025 FT8764 2025-11-05 2025-11-05 Thesis/Dissertation

© Copyright 2024 Phoenix Library Management System - Pinnacle Technologies, Inc. All Rights Reserved.