| 000 -LEADER |
| fixed length control field |
02367nam a22002417a 4500 |
| 003 - CONTROL NUMBER IDENTIFIER |
| control field |
ft8764 |
| 005 - DATE AND TIME OF LATEST TRANSACTION |
| control field |
20251105135443.0 |
| 008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
| fixed length control field |
251105b ||||| |||| 00| 0 eng d |
| 041 ## - LANGUAGE CODE |
| Language code of text/sound track or separate title |
engtag |
| 050 ## - LIBRARY OF CONGRESS CALL NUMBER |
| Classification number |
T58 I36 2025 |
| 082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
| Classification number |
. |
| 100 1# - MAIN ENTRY--PERSONAL NAME |
| Personal name |
Parugganan, Lionel Ray C.; Ignacio, Mary Chalyze R.; Soriano, Rhiyen Lee |
| 245 ## - TITLE STATEMENT |
| Title |
Dddyslexiagame: An educational mobile application game for children with double deficit dyslexia using multisensory orton-gillingham activity |
| 264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE, AND COPYRIGHT NOTICE |
| Place of production, publication, distribution, manufacture |
. |
| Name of producer, publisher, distributor, manufacturer |
. |
| Date of production, publication, distribution, manufacture, or copyright notice |
c2025 |
| 300 ## - PHYSICAL DESCRIPTION |
| Other physical details |
Capstone Project: (Bachelor of Science in Information Technology) - Pamantasan ng Lungsod ng Maynila, 2024 |
| 336 ## - CONTENT TYPE |
| Source |
text |
| Content type term |
text |
| Content type code |
text |
| 337 ## - MEDIA TYPE |
| Source |
unmediated |
| Media type term |
unmediated |
| Media type code |
unmediated |
| 338 ## - CARRIER TYPE |
| Source |
volume |
| Carrier type term |
volume |
| Carrier type code |
volume |
| 505 ## - FORMATTED CONTENTS NOTE |
| Formatted contents note |
ABSTRACT: Children with Double Deficit Dyslexia (DDD) face significant challenges with phonological processing and rapid naming, which hinder their reading and writing skills. To address these difficulties, the study titled “DDDYSLEXIAGAME: An Educational Mobile Application Game for Children with Double Deficit Using Multisensory Orton-Gillingham Activity” developed an interactive mobile app based on the Orton-Gillingham method. This approach emphasizes multisensory learning, integrating test-to-speech (TTS) and speech-to-text (STT) technologies to create a richer learning experience for children. The study evaluated the app’s effectiveness using surveys and questionnaires from parents and educators of children with DDD, following ISO-25010 standards to assess various quality factors. Results indicated that the TTS and STT features significantly improved children’s phonological awareness and rapid naming abilities, with a functional completeness score of 3.11. Usability tests showed a satisfaction rate of 3.05, demonstrating that the app was both easy to use and engaging for children and their parents. Overall, DDDYSLEXIAGAME effectively supports children with Double Deficit Dyslexia by providing fun, multisensory activities that enhance their literacy skills. The study underscores the potential of mobile applications as valuable educational tools and suggests that further development could improve accessibility and customization, making these resources even more effective for diverse learners. |
| 526 ## - STUDY PROGRAM INFORMATION NOTE |
| Classification |
Filipiniana |
| 655 ## - INDEX TERM--GENRE/FORM |
| Genre/form data or focus term |
academic writing |
| 942 ## - ADDED ENTRY ELEMENTS |
| Source of classification or shelving scheme |
|
| Item type |
Thesis/Dissertation |